And no barrier to entry could mean that lots of D2R Items
people are going enjoy Diablo. Of sure, we'll be getting Diablo 4 coming really soon and it's the cherry of that sundae. We're looking forward to that feeling of the return to the darkness that Diablo 4 represents.
And Joe to you as director for Diablo 4the game has been a buildup of momentum. Now you're the next step in the one-two punch of Diablo coming back. What's it been like to have this job, and are you feeling a lot of pressure; how do you cope with that?
Joe Shely: Well, it's been a blast working on the game and sharing the game with you. I am always thinking "Okay, don't discuss the Necromancer. It's not time to talk about the Necromancer at this point." Therefore, I'm very looking forward to being able to talk about the Necromancer.
However, it's a truly exciting time for Diablo. It's a world that Diablo 4 is this vast huge open world. You're creating your character , and being directly in the world. You're not creating individual games. It's a world you live in and traveling through it to gain access to the dungeons. It's Diablo as it is intended to be experienced.
Concerning the Necromancer obviously, a character that has a legacy to it, however I'm sure that lots of fans are going to be hoping to see something completely new rather than a returning character. What was the thought procedure to bring back the Necromancer? Instead of thinking, "Here's something that no one's ever seen before?"
Shely: Well, in many manners, Diablo 4 is a loving letter to our players. We've really focused on this concept of returning to darkness. We know that when we create a Diablo game, the fans have high expectations coming from D2: R, Diablo and prior Diablo experiences they've cheap diablo 2 resurrected items